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| HlmsJsonCompute (HlmsManager *hlmsManager, TextureGpuManager *textureManager) |
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void | loadJob (const rapidjson::Value &json, const HlmsJson::NamedBlocks &blocks, HlmsComputeJob *job, const String &jobName, const String &resourceGroup) |
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void | loadJobs (const rapidjson::Value &json, const HlmsJson::NamedBlocks &blocks, const String &resourceGroup) |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete (void *ptr, void *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
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void * | operator new (size_t sz, void *ptr) |
| placement operator new
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void * | operator new[] (size_t sz) |
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
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void | saveJob (const HlmsComputeJob *job, String &outString) |
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HLMS stands for "High Level Material System".